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PROJECT

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Polar Point

First Person Educational Archeology Game

Skills

Game Design

Level Design

Project Management

3D Modeling

Software

Unity 3D

Adobe Illustrator

Github

Substance Painter

Team

Jennifer Purington

Avery Birle

Blake Montiegel

Frank Malatesta

Dylan DePasquale

Ana Garcia

​

Timeline

February - May 2024

(Three Months)

Game Summary

The player takes on the role of a researcher sent to Antarctica to discover, clean, and populate their museum and research base with as many fossils as possible. The researcher must explore the arctic underground cave system, mining and collecting dinosaur bones embedded deep within the cave walls. Once their inventory is full, they return to the base to clean and assemble the fossils. The goal is to collect all 21 bones and complete all three dinosaur skeletons!

My Role

As the team lead, I developed the game concepts, mechanics, and overall look and feel. I drafted the UI for another team member, designed levels for both the exterior environment and research base interior, and created 3D models of the pickaxe, bone, and research bases.

Game Mechanics

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Mining Fossils

Mine fossils in the cave

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Assemble Fossils

Place seven fossils together to complete a dinosaur skeleton

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Chisel Fossils

Remove rock from fossils

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Fun Facts

Learn more about dinosaurs after a bone is placed in the museum

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Brush Fossils

Brush off debris from bones

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Navigate Caves

Explore a intricate, winding cave system.

Gameplay Loop

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Gameplay Demo

Level Design

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Outdoor Environment

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Research Base

Menu, Credit, & Game Over screens

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Main Menu Screen

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Credits Screen

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NPC Dialogue

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