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PROJECT

Polar Point
First Person Educational Archeology Game
Skills
Game Design
Level Design
Project Management
3D Modeling
Software
Unity 3D
Adobe Illustrator
Github
Substance Painter
Team
Jennifer Purington
Avery Birle
Blake Montiegel
Frank Malatesta
Dylan DePasquale
Ana Garcia
​
Timeline
February - May 2024
(Three Months)
Game Summary
The player takes on the role of a researcher sent to Antarctica to discover, clean, and populate their museum and research base with as many fossils as possible. The researcher must explore the arctic underground cave system, mining and collecting dinosaur bones embedded deep within the cave walls. Once their inventory is full, they return to the base to clean and assemble the fossils. The goal is to collect all 21 bones and complete all three dinosaur skeletons!
My Role
As the team lead, I developed the game concepts, mechanics, and overall look and feel. I drafted the UI for another team member, designed levels for both the exterior environment and research base interior, and created 3D models of the pickaxe, bone, and research bases.
Game Mechanics

Mining Fossils
Mine fossils in the cave

Assemble Fossils
Place seven fossils together to complete a dinosaur skeleton

Chisel Fossils
Remove rock from fossils

Fun Facts
Learn more about dinosaurs after a bone is placed in the museum

Brush Fossils
Brush off debris from bones

Navigate Caves
Explore a intricate, winding cave system.
Gameplay Loop

Gameplay Demo
Level Design

Outdoor Environment

Research Base
Menu, Credit, & Game Over screens

Main Menu Screen

Credits Screen

NPC Dialogue
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